[400] | 1 | /*! |
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| 2 | * jQuery UI Touch Punch 0.2.2 |
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| 3 | * |
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| 4 | * Copyright 2011, Dave Furfero |
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| 5 | * Dual licensed under the MIT or GPL Version 2 licenses. |
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| 6 | * |
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| 7 | * Depends: |
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| 8 | * jquery.ui.widget.js |
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| 9 | * jquery.ui.mouse.js |
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| 10 | */ |
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| 11 | (function ($) { |
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| 12 | |
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| 13 | // Detect touch support |
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| 14 | $.support.touch = 'ontouchend' in document; |
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| 15 | |
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| 16 | // Ignore browsers without touch support |
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| 17 | if (!$.support.touch) { |
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| 18 | return; |
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| 19 | } |
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| 20 | |
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| 21 | var mouseProto = $.ui.mouse.prototype, |
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| 22 | _mouseInit = mouseProto._mouseInit, |
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| 23 | touchHandled; |
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| 24 | |
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| 25 | /** |
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| 26 | * Simulate a mouse event based on a corresponding touch event |
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| 27 | * @param {Object} event A touch event |
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| 28 | * @param {String} simulatedType The corresponding mouse event |
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| 29 | */ |
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| 30 | function simulateMouseEvent (event, simulatedType) { |
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| 31 | |
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| 32 | // Ignore multi-touch events |
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| 33 | if (event.originalEvent.touches.length > 1) { |
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| 34 | return; |
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| 35 | } |
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| 36 | |
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| 37 | event.preventDefault(); |
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| 38 | |
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| 39 | var touch = event.originalEvent.changedTouches[0], |
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| 40 | simulatedEvent = document.createEvent('MouseEvents'); |
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| 41 | |
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| 42 | // Initialize the simulated mouse event using the touch event's coordinates |
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| 43 | simulatedEvent.initMouseEvent( |
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| 44 | simulatedType, // type |
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| 45 | true, // bubbles |
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| 46 | true, // cancelable |
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| 47 | window, // view |
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| 48 | 1, // detail |
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| 49 | touch.screenX, // screenX |
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| 50 | touch.screenY, // screenY |
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| 51 | touch.clientX, // clientX |
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| 52 | touch.clientY, // clientY |
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| 53 | false, // ctrlKey |
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| 54 | false, // altKey |
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| 55 | false, // shiftKey |
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| 56 | false, // metaKey |
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| 57 | 0, // button |
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| 58 | null // relatedTarget |
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| 59 | ); |
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| 60 | |
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| 61 | // Dispatch the simulated event to the target element |
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| 62 | event.target.dispatchEvent(simulatedEvent); |
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| 63 | } |
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| 64 | |
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| 65 | /** |
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| 66 | * Handle the jQuery UI widget's touchstart events |
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| 67 | * @param {Object} event The widget element's touchstart event |
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| 68 | */ |
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| 69 | mouseProto._touchStart = function (event) { |
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| 70 | |
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| 71 | var self = this; |
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| 72 | |
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| 73 | // Ignore the event if another widget is already being handled |
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| 74 | if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) { |
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| 75 | return; |
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| 76 | } |
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| 77 | |
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| 78 | // Set the flag to prevent other widgets from inheriting the touch event |
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| 79 | touchHandled = true; |
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| 80 | |
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| 81 | // Track movement to determine if interaction was a click |
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| 82 | self._touchMoved = false; |
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| 83 | |
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| 84 | // Simulate the mouseover event |
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| 85 | simulateMouseEvent(event, 'mouseover'); |
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| 86 | |
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| 87 | // Simulate the mousemove event |
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| 88 | simulateMouseEvent(event, 'mousemove'); |
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| 89 | |
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| 90 | // Simulate the mousedown event |
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| 91 | simulateMouseEvent(event, 'mousedown'); |
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| 92 | }; |
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| 93 | |
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| 94 | /** |
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| 95 | * Handle the jQuery UI widget's touchmove events |
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| 96 | * @param {Object} event The document's touchmove event |
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| 97 | */ |
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| 98 | mouseProto._touchMove = function (event) { |
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| 99 | |
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| 100 | // Ignore event if not handled |
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| 101 | if (!touchHandled) { |
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| 102 | return; |
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| 103 | } |
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| 104 | |
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| 105 | // Interaction was not a click |
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| 106 | this._touchMoved = true; |
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| 107 | |
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| 108 | // Simulate the mousemove event |
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| 109 | simulateMouseEvent(event, 'mousemove'); |
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| 110 | }; |
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| 111 | |
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| 112 | /** |
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| 113 | * Handle the jQuery UI widget's touchend events |
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| 114 | * @param {Object} event The document's touchend event |
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| 115 | */ |
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| 116 | mouseProto._touchEnd = function (event) { |
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| 117 | |
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| 118 | // Ignore event if not handled |
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| 119 | if (!touchHandled) { |
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| 120 | return; |
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| 121 | } |
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| 122 | |
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| 123 | // Simulate the mouseup event |
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| 124 | simulateMouseEvent(event, 'mouseup'); |
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| 125 | |
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| 126 | // Simulate the mouseout event |
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| 127 | simulateMouseEvent(event, 'mouseout'); |
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| 128 | |
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| 129 | // If the touch interaction did not move, it should trigger a click |
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| 130 | if (!this._touchMoved) { |
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| 131 | |
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| 132 | // Simulate the click event |
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| 133 | simulateMouseEvent(event, 'click'); |
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| 134 | } |
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| 135 | |
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| 136 | // Unset the flag to allow other widgets to inherit the touch event |
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| 137 | touchHandled = false; |
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| 138 | }; |
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| 139 | |
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| 140 | /** |
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| 141 | * A duck punch of the $.ui.mouse _mouseInit method to support touch events. |
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| 142 | * This method extends the widget with bound touch event handlers that |
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| 143 | * translate touch events to mouse events and pass them to the widget's |
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| 144 | * original mouse event handling methods. |
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| 145 | */ |
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| 146 | mouseProto._mouseInit = function () { |
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| 147 | |
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| 148 | var self = this; |
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| 149 | |
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| 150 | // Delegate the touch handlers to the widget's element |
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| 151 | self.element |
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| 152 | .bind('touchstart', $.proxy(self, '_touchStart')) |
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| 153 | .bind('touchmove', $.proxy(self, '_touchMove')) |
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| 154 | .bind('touchend', $.proxy(self, '_touchEnd')); |
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| 155 | |
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| 156 | // Call the original $.ui.mouse init method |
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| 157 | _mouseInit.call(self); |
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| 158 | }; |
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| 159 | |
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| 160 | })(jQuery); |
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